WebGL experiment 0.1
Developer
CTNX ( LinkedIn )
Core technologies
WebGL rendering engine: Three.js
Scene base setup: Blender
Animation & Physics
Animations & Cinematic Setup: GSAP and Theatre.js
Physics engine: Cannon.js
Postprocessing
Effects: Antialiasing, Tonemapping, and Shockwave
Library: Postprocessing
3D Models
Various Models: Poly.pizza (Apologies for not recalling the individual creators—thank you!)
The Wizard: by Alaric.Baraou
The Soldier: Hyper3D
Shaders & Effects
Sky Shader: Three.js Shader Example
Volumetric Clouds: Three.js Volume Cloud Example
Grass: James-Smyth / three-grass-demo
Fire effect: Nathan Gordon / Fire and Haze
Learning Resources
Three.js and GLSL Shading: Thanks to Bruno Simon and his excellent course!